David Trinder Archael Location: Chester, United Kingdom Language(s):
English Member Since: December 2004 Last Updated: 18 September 2007 Portfolio Views: 2638 Chosen as Favorite: 0
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Alcatraz Cell Maya, Photoshop June 2007
This is a little environment I did a while back, based on photos of Alcatraz. It's supposesd to be suitable for a next-gen game, and is around 4000 polygons.